Also the damage was not calculated correctly for ballistic weapons (which is what this legendary is supposed to be for, though you can get a two shot laser). Recoil – still worse aim/recoil (I didn’t change the penalty from the Two Shot effect)Ī: Uninstall this mod and revert to an earlier save.Ī: Because the vanilla fires only a single extra projectile, sucks for anyone using a shotgun or beam splitter (laser shotgun). If you’re using the 2LM framework – I’ve not tried this with it. So for now, if you want two-shot energy weapons you’re better off sticking with the vanilla system. But with some changes it may become a very interesting high risk, high reward early to mid game weapon. That’s a can of worms that I’m not getting in to.
(Ballistic) Damage is now doubled as well.Įnergy damage from laser and plasma weapons is not doubled – it’s slightly weakened – that’s due to the strange way that the game calculates their barrels upgrading damage. Shotguns now fire double the number of buckshot, laser beam splitters now fire double the number of beams. TWO SHOTS (not an extra projectile), ballistic damage is properly doubled.Īll weapons with the Two Shot Legendary effect now fire two shots – or double the number of projectiles.