Joe Kucan, who was in charge of casting, became Kane, the game's iconic villain. Montgomery wasn't the only staff member to suddenly find herself with a speaking role in Westwood's groundbreaking real-time strategy game. 'I was just tickled pink that they had liked it and wanted even more,' Montgomery said.
The next thing she knew, she was being cast as EVA, the familiar contralto that serves as the voice of Command and Conquer's AI. The janitor's closet, which would later become Westwood Studios' server farm, was hastily converted into a recording studio, and Montgomery read some lines.
When the development of Command and Conquer was in full swing in the early 90s, Westwood Studios receptionist Kia Montgomery was invited to read some lines by the audio team.